Object:
Cube
Fake Cube
Torus
Material
Basic
Lambert
Phong
S:
30
Color
R:
1.0
G:
1.0
B:
1.0
Rotation
X:
0.0
Y:
0.0
Z:
0.0
Translation
X:
0.0
Y:
0.0
Z:
0.0
Camera:
Perspective
Orthographic
FOV:
45
Color:
Add a light:
Ambient
Directional
Point
Position:
X:
Y:
Z:
Position:
X:
Y:
Z:
Lights in scene:
M
odel
V
iew
P
rojection
=
P
rojection
*
M
odel
V
iew
=
P
rojection
*
V
iew
*
M
odel
=
*
=
*
*